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‘I Am Proud To Hunt”

It’s a growing trend that pops up on social media or news sources across the internet and draws mass and mixed reaction, particularly back in 2017 – trophy hunting.

Two-years-ago, an image went viral of a hunter celebrating their latest trophy and it caused both support and outrage across the internet.

Tess Talley was pictured with a giraffe she killed whilst on a hunt and following the huge backlash from that image, it doesn’t appear to have put her off from continuing to participate in more hunts or remove herself from social media.

Last year, she featured as a guest on American breakfast show CBS This Morning and was left “surprised” by the reception the image got, once it was shared across the web.

“I am proud to hunt,” she said. “And I am proud of that giraffe.”

She added: “Everybody thinks that the easiest part is pulling the trigger. And it’s not.

“That’s the hardest part. But you gain so much respect, and so much appreciation for that animal because you know what that animal is going through. They are put here for us. We harvest them, we eat them.”

The photo was taken from a conservation hunt, which according to Talley during the interview, is “managing the wildlife.”

A statement that was released by Kitty Block, president and CEO of the Humane Society of the United States and Humane Society International, still condemning the actions of trophy hunting and mentioning the reduced numbers of giraffes.

“Trophy hunting of giraffe shows sheer and arrogant disregard for the imperiled status of an iconic species.

“A 2015 estimate found that fewer than 100,000 giraffes remain in the wild in Africa, and our 2018 investigation revealed that nearly 4,000 giraffe-derived trophies were imported into the U.S. over the last decade.”

Originally written by CBS News on CBS This Morning.

Raging Against The Machines…On YouTube.

YouTube isn’t just known for how-to’s or a platform for vlogging, it’s also well known for the video game community.

Since the rise of games such as FIFA, Call of Duty and recently, Fortnite, more and more creators of YouTube Commentators, are jumping on the trend that is – Angry Gamers.

It may sound odd but across 2019, more and more channels have adopted this spike with views and seen an increase with revenue from the platform’s ads.

While this might be hilarious and also, engaging to watch, there is a concern that this could be a step in the wrong direction, particularly how the younger generation see how the gaming community are reacting to releases and what kind of advertisement are displayed before, during and after the video is showing.

Due to the, then, algorithm of pushing a related video via its recommendations. However, YouTube has taken a stand on how ‘hate speech’ is handled when it comes to which advertisements show across the content.

In a statement from a spokesperson from the video platform, they said: “We have strict policies that govern what kinds of videos we show ads on, and videos with hateful content violate those policies. If we find videos that are showing ads and shouldn’t be, we remove ads immediately.”

Not only is that one aspect that is being looked at but also the audience, in particular, the younger demographic.

“People love negativity.” These are the words from Boogie2988, one of the biggest video game creators on YouTube with 4.5 million subscribers, bringing in views through skits of his online character ‘Francis’ with some believing the angry part to be real. He said, “We have a whole generation of young kids who were raised on negativity,”

But what’s being done? Gaming companies, such as Microsoft and EA want to make a much more positive climate with gamers by creating an ambassador network within YouTube, in which they encourage less controversial or conflictive conversations online. Content originally by Ian Sherr on CNET.

Superhuman Strength: Myth or Mystery?

Hannah Smith was a 16-year-old high school basketball player in rural Lebanon, Oregon, when she heard her father scream. She was outside with her younger sister, who was 14 at the time, walking the dogs. The date was April 1, 2013.